David Lindberg
David Lindberg
Technical Artist student @ TGA
Copenhagen, Denmark

Summary

Environment- and character driven VFX
Shader programming
Tools and pipeline development
Houdini enjoyer
--------------------
I am part of The Game Assembly’s internship program. As per the agreement between the Game Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd.

Any internship offers can be made on May 6th, at the earliest.

Skills

Particle EffectsShadersVFXProcedural content generationTool developmentProgramming

Software proficiency

Unreal Engine
Unreal Engine
Clockwork Engine (proprietary)
Clockwork Engine (proprietary)
Unity
Unity
Houdini
Houdini
Substance 3D Designer
Substance 3D Designer
Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
FL Studio
FL Studio