Game Projects

The Game Assembly projects:

During my studies at TGA, I've participated in the development of a few different games, done entirely in a game engine written by my group's programmers. This was a great learning experience compared to working with existing solutions, as every little detail or assumption I'd have about what other engines could do, would need to be properly described to- and facilitated by our team.

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P7 - Mochi: The Longest Tuesday

You are a cat in a mechsuit! Shoot, jump, and avoid enemies to find your beloved box on an alien planet.

LINK TO PROJECT

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P6 - Spite: Plague Purge

As a Plague doctor, dash through hordes of maggots and infected to find the source of the sickness. 

LINK TO PROJECT

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P5 - Eggscapism

Trapped in an Arctic lab with a Giant Egg, you must find a way to send an urgent message for help in this 1940s first-person puzzle adventure Game! 

LINK TO PROJECT